


Ruins Of Wrath Trivial Mysteries Locations Here's where you can find the Trivial Mysteries and Enigmatic Mysteries hidden in the Shattered Realm this week. We've wandered the Ruins of Wrath this week to uncover as many of its mysteries as possible, thanks to the new Safe Passage ability you can earn this week, if you've been keeping up on maxing out your Wayfinder's Compass. As with the other two areas, the Ruins of Wrath are a twisting, confused place, filled with secrets to uncover. This week, we're entering the Ruins of Wrath, a new Shattered Realm area reminiscent of the Hive-controlled regions of the Moon.


Killing him is also part of the quest, " A Hunter of Wicked Things", doing this in conjunction with this quest is recommended. You cannot speak to the Ancestor Tree unless the Advocate has been killed. It is recommended to start The Advocate quest and kill them all for massive amounts of XP. Going too close to the tree will cause them to attack. The Ancestor Tree can be located at the center of Bloodmoon Island, but it is surrounded by Black Ring magisters who will attack you on sight if you do not pass the speech check. Apportation can also help with this, as it can be quite difficult to pinpoint the exact spot needed to teleport the chest. If you refer to the screenshot below, you will see exactly what orientation the camera needs to be in order to successfully select the chest. Secret: There is actually a chest hidden in the map which you can teleport out to loot. Note that merely left-clicking the chest to interact with it will only drain a Source point and produce a remark from your character. If you lockpick it, you will find a Green Teleporter Pyramid inside the chest. There is also a locked Tenebrium chest here that will sap 1 Source Point from your character with every interaction. If you interact with it as a Lizard, you will be able to understand the blade's words. Pick up the Unusual Blade here for 50,000XP. Walk forward and you will find that the wall ahead is actually a hidden door (you will need some wits to spot it). Search around the Archives for the Archivist's Journal and read it to find out the name of the Ancestor Tree is Eleanessa. No matter what dialogue option you pick, you will gain 14,450XP. You can also cast Spirit Vision and speak to the spirit of the Archivist here. Once inside the Archives, you will immediately gain 50,575XP. You will need at least 22 wits to spot the dirt mound. If you don't have enough wits, Peace of Mind can assist you. After entering Bloodmoon Island, go to the place listed in the picture below it is the entrance to the Archives. Information can be found on Black Ring corpses on the island. This quest can be acquired after learning about the Black Ring's attempt to get past the death fog surrounding Bloodmoon Island. The Secrets of Bloodmoon Island Walkthrough Tell Jahan the name of the Arch-demon, Adramahlikh.Discover and awaken the Ancestor Tree's spirit, Eleanessa.Learn how the Black Ring attempted to get past the Death Fog that surrounds Bloodmoon Island.The Secrets of Bloodmoon Island Objectives Entering Bloodmoon Island, there is blood everywhere and carnage. The Secrets of Bloodmoon Island is a Quest in Divinity: Original Sin II.
